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To encourage players to utilize different teams, the Tower of Adversity introduces a Vigor system. This system prevents players from using the same teams for different towers within the same zone, requiring them to build and utilize multiple teams. Here’s a detailed explanation of how the Vigor system works and its implicati
Once you progress in the game’s story a little and gain some Union levels, you’ll start seeing various world bosses and weekly bosses on the map . You’ll need materials from these bosses to upgrade certain characters, but more than that, you’ll need the EXP they provide for the first clear in the early g
Stable and Experimental Zones are permanent, with their challenges remaining the same, offering one-time rewards for collecting all crests (1800 Asterite in total, among other rewards). Conversely, the Hazard Zone’s rotating phases provide an ongoing challenge with varied enemies, allowing players to earn rewards (Up to 700 Asterite each rotation) repeatedly as long as they can complete the required crests in each rotation. Players will also be able to collect Hazard Records as they progress, allowing them to obtain additional rewarsd including Phantom Skins for Echo’s, Premium Tuner, Credits and m
Make Good Use of Echo System: While getting a perfect 5-star echo with optimal sub-stats might take a long time, players should atleast focus on equipping all their characters with the highest rarity, and of correct sets, while aiming for the suitable main stats, and keep an eye on the Echo Skill. Having the right Echo Skill for a character can help with clearing the content easier, especially if these Echos can dish out massive damage, or provide buffs or benefits for the entire pa
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Both these game modes have some one-time rewards including Astrite for you, but if you progress enough, there are also special rewards that reset after a certain amount of days. For example, the Tower of Adversity can give you up to 700 Astrite every time it res
In terms of team requirements by zone, the Stable Zone requires only one team, as the Vigor cost is minimal, whereas the Experimental Zone requires two different teams due to higher Vigor demands.The Hazard Zone requires three different teams to manage the Vigor effectively for all towers within this zone. Players can swap team members between levels as long as they have enough Vigor remaining on the characters. Strategic planning is necessary to ensure that characters with sufficient Vigor are available for higher levels or more challenging towers. In the video above, players can see how vigor system in Stable Zone wo
While the levels within each tower increase in difficulty as players progress, the same levels across different towers within the same zone have similar difficulty, enemy levels, and requirements. This structured progression ensures that players must fully complete one zone before moving on to the n
Danjin is one of the strongest Havoc DPS characters in the game, and her unique playstyle means she’s always fun to use, but gets even better with the right build. Below, we’ll take a look at the best weapons, Echoes, and team members to use with Dan
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You’ll get a ton of Astrites during the early game, but they get a lot rarer and difficult to get once you’ve finished all the one-time tasks. Thankfully, you still have some ways to get Astrites regularly as long as you keep them in m
This prevents you from smashing all your ability buttons as soon as they’re ready and actually forces you to pay attention to the enemy’s movement . You might get past early-game combat without too much thinking, but it’ll be a detriment to not learn to take it slow during the late g
